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Embodied AI & Reinforcement Learning: My Research Roadmap

I am shifting my research focus from efficient computer vision toward Embodied AI and Reinforcement Learning. This post is a living document — a roadmap I will keep updating as I make progress, and the first entry in this research space.

Why Embodied AI?

Classical vision systems learn to see, but embodied agents must also learn to act in a physical world that is partial, noisy, and unforgiving. The challenge that excites me most is closing the loop between perception, reasoning, and action — so that a robot can generalize across tasks instead of being engineered for a single one.

The Core Stack I Am Learning

  • Reinforcement Learning fundamentals — MDPs, policy gradients, value functions, and modern offline RL.
  • Vision-Language-Action (VLA) models — how foundation models map language + vision directly to robot actions.
  • World models & critics — learning dynamics models and value functions that provide dense credit for long-horizon tasks.
  • Simulation & sim-to-real — building scalable, high-fidelity training environments and transferring to real robots.
A good critic does not just say "success or failure" at the end — it tells the agent which intermediate actions actually mattered.

Immediate Next Steps

  • Finish a systematic review of recent VLA-RL methods (RECAP, ViVa, ROVE, WCM).
  • Reproduce a small manipulation benchmark in simulation.
  • Write reading notes on progress reward modeling and critic-based robot learning.

I will post updates here as I go — consider this the anchor of my research space. 🚀

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